/a.roˈða.mi/
studio
37.98°N 23.73°E

generative art

Films and procedural works built from real-world data — weather observations, plant structure, the texture of lived material. The data isn't visualised; it's used as the material itself.

dandelion

video · 2026

A dandelion that breathes with sound. The structure comes from code; the bristles, depth, and glow come from a diffusion model reading each frame and adding what it imagines a real plant would have.

touch designer stable diffusion audio reactive

chroniko · χρονικό

video · ongoing series

A series of short generative films rendered from a decade of Athens meteorological records. Temperature, wind, pressure, and rain for a single day pass through a diffusion-based video model.

diffusion video data as material Athens 2007–2023

AI tools

Infrastructure for an artistic practice — retrieval systems, classification pipelines, and small studio utilities that surface the right material at the right moment. Built and used in the studio.

art-assistant

AI knowledge tool · alpha

Artists working with unfamiliar materials, techniques, or art-historical references constantly need to look things up — but generic search returns shallow answers and generic chatbots invent details. art-assistant retrieves passages from a curated knowledge base and returns sourced, grounded answers about materials, techniques, and process.

RAG hybrid retrieval studio tool
art-calls pipeline diagram

art-calls

AI filter · alpha

A weekly filter for one artist's inbox. Reads incoming arts newsletters, scores each item against a personal profile, classifies by topic and urgency, and assembles a single HTML digest of what actually matters.

A no-code companion version of this pipeline is the basis of the inbox-signal workshop.

LLM classification structured output prompt versioning

Workshops

Hands-on sessions for people who want to work with AI and creative tools.
Workshop · touchdesigner

A hands-on workshop in real-time visual programming

Participants leave with a working interactive sketch built in TouchDesigner — the industry-standard tool for installations, live visuals, and generative art. No prior experience needed.

Course · 5 × 3h In-house custom
Workshop · sound-walk

A hands-on workshop in sound-driven generative film

Participants leave with a short generative film, built in Python from their own field recording. Audio classifiers, diffusion video, and assembly — end to end. Basic Python helpful.

Course · 6 × 3h In-house custom
Workshop · inbox-signal

A hands-on workshop in practical AI automation

Participants leave with a working pipeline that reads their newsletters, scores each one against a personal profile, and emails them a weekly digest of what matters. No code. A real, reusable pattern: filter → enrich → assemble.

Half-day public · 4h Multi-session · 3 × 2h In-house custom

about

One question runs through everything: what a machine can capture, and what it can't.

Behind it, an AI engineer with 8+ years in production LLMs and applied ML — agentic workflows, machine-learning pipelines from prototype to deployment — and an MSc in Electronic & Computer Engineering from the Technical University of Crete.

Now independent, making generative art from real-world data, building AI tools for artists, and painting.

— Arodami Chorianopoulou

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